All plays

Starter template · Attack · left side · Development · updated

Slip right

Same set-up and same run in as the drag flick. The flicker sells the flick, then slips right to the second hitter, who hits low to the far post. Use it when their runner is committed to the flicker.

View
Slip right: boardAll runs of Slip right: 11 runs and 5 ball actions. 1a D1 to left post front, on the injection; 1b D2 to right post front, on the injection; 2 I to (-6, 4.5), 0.3 s after the injection; 3 F to (-0.3, 14.7), 0.35 s before the stop, arriving as slip is played; 4 H2 to (5.5, 12.8), on the stop, arriving as slip arrives; 5 S to 1.8 m left and 0.4 m out, 0.07 s after set is played; 1a GK to (0.2, 1.6), on the injection; 1b FR to the ball line, on the injection; 1c LP to (-1.5, 0.5), on the injection; 1d RP to (1.5, 0.5), on the injection; 1e T2 to (3.6, 8), on the injection; B1 I injects to S, at 0.6 s; B2 S stops, as inj arrives; B3 S pushes to (0.2, 14), 0.2 s after trap is played; B4 F passes to H2, 0.15 s after set arrives; B5 H2 slaps at goal low left, 0.12 s after slip arrives.ISFD1D2H2GKFRLPRPT2ISFD1D2H2GKFRLPRPT21a1b2341b1eB1B2B3B4B5

All runs, in order

Board

Attack

Defence

Ball

Keyboard shortcuts

Space
Play or pause; in Step, the next beat
← →
Previous or next beat
Shift + ← →
Move a tenth of a second
R
Focus on the next player
?
Show these shortcuts
Esc
Close

Built from standard-left and one-runner.

Session sheet (A4, to print or save as PDF)

Coach notes (0 warnings)

No rule warnings against FIH Rules of Hockey 2026.

Rule source: https://www.fih.hockey (Rules of Hockey 2026, Rule 13)