Attack · left side · Development · updated 10 Nov 2026
Same set-up and same run in as the drag flick. The flicker sells the flick, then slips right to the second hitter, who hits low to the far post. Use it when their runner is committed to the flicker.
Attack
1aD1 to left post front, on the injection
1bD2 to right post front, on the injection
2I to (-6, 4.5), 0.3 s after the injection
3F to (-0.3, 14.7), 0.35 s before the stop, arriving as slip is played
4H2 to (5.5, 12.8), on the stop, arriving as slip arrives
5S to 1.8 m left and 0.4 m out, 0.07 s after set is played
Defence
1aGK to (0.2, 1.6), on the injection
1bFR to the ball line, on the injection
1cLP to (-1.5, 0.5), on the injection
1dRP to (1.5, 0.5), on the injection
1eT2 to (3.6, 8), on the injection
Ball
B1I injects to S, at 0.6 s
B2S stops, as inj arrives
B3S pushes to (0.2, 14), 0.2 s after trap is played
B4F passes to H2, 0.15 s after set arrives
B5H2 slaps at goal low left, 0.12 s after slip arrives
1 Set up
Identical to the drag flick. Nothing in the set-up should give it away.
2 Injection
Same flat injection as the flick.
3 Stop and dummy
Flicker runs in exactly as for the flick. Second hitter goes on the stop.
4 Slip
Short, firm pass to the second hitter on the move. Their runner is already committed.
5 Low hit
Hit low and hard to the far post. Keep it flat; a hit has to stay under 460 mm.