Drag flick off the top
First-choice routine. Flat injection, clean stop on the top of the D, flicker drags high to the right corner over the first runner's stick.
Attack
- 1aD1 to left post front, on the injection
- 1bD2 to right post front, on the injection
- 1cH2 to (3.5, 16.4), on the injection
- 2I to (-6, 4.5), 0.3 s after the injection
- 3F to (-0.3, 14.7), 0.35 s before the stop, arriving as flick is played
- 4S to 1.8 m left and 0.4 m out, 0.07 s after set is played
Defence
- 1aGK to (0.2, 1.6), on the injection
- 1bFR to the ball line, on the injection
- 1cLP to (-1.5, 0.5), on the injection
- 1dRP to (1.5, 0.5), on the injection
- 1eT2 to (3.6, 8), on the injection
Ball
- B1I injects to S, at 0.6 s
- B2S stops, as inj arrives
- B3S pushes to (0.2, 14), 0.2 s after trap is played
- B4F drag-flicks at goal top right, 0.1 s after set arrives
1 Set up
Stopper on the top of the D, flicker two steps behind and slightly left so the run in is straight.
2 Injection
Flat and firm to the stopper's stick. No bobble, no lift.
3 Stop and set
Stopper traps outside the circle, rolls the ball half a metre in, then steps left out of the flicker's line.
4 Drag flick
High right, over the runner's stick side. He comes from the left, so his stick protects low left.
5 Second phase
Deflectors stay on their posts for any save or rebound. Injector follows in at the left post.